Since our theme this year is Games, Play and Community and after all – it is an Unsymposium.
We are going to play with the design.
So, how do we use the in-depth discussion and collegiality inherent in symposiums, mash that up with an unconference format, and still allow for thoughtful presentations on research and works in progress?
Well, we need your help. 😀 So let’s get started…..
There will be a structured CFP that will be announced on September 1st. This CFP will provide the initial scope of the Unsymposium. Some initial topics being considered are Virtual Worlds, MMORPG(s), Machinima, augmented reality, alternate reality games and a little bit of sub-creation studies.
Also during September:
Group and Quest Line at the end of September in 3DGameslab http://3dgamelab.org.shivtr.com/ for whoever would like to explore how to play with event design using a quest based professional development
Polling or crowdsourcing – topics and possible speakers over twitter during month of September – #vwgus
Sign yourself up for unstructured time on this google doc http://bit.ly/qmqnLq
And Play, play and play!!!!
We did it before with the First Annual Met@Morph: The Second Life Web Comics Comic-Con and Event.
We were welcomed by Herve St.-Louis, the owner and Publisher of The Comic Book Bin. http://www.comicbookbin.com/ We had an international scholarship panel. We had a group of comics artists show their work. We had educational sessions including “What needs to be in a survey of comics class”, “College Comics Clubs”, and “How to Make Like a Superhero”.
So let’s do it again. We’re looking tentatively for something in April 2012. What do you think?
While it is being called a “learning platform” – it could easily function as a learning management system. I understand the rationale for not automatically calling it a LMS. In many systems, a LMS required a RFP. So learning platform works, or if you need something else that IT can relate to – perhaps you could call it a “homework manager.” That seems to work for textbook companies.
So how would you describe it?
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At ISTE (International Society for Technology Educators), the SIGVE (Special Interest Group Virtual Environments) held their first Machinima Fest with over 40 entries.
Based on that number and the number of entries at VWBPE, there seems to be a trend towards the use of 3D games and virtual worlds screen capture and editing to create movies for education. (For the full story of ISTE Machinima Fest 2011 please go to the SIGVE Wiki.)
The student entires for the ISTE Machinima Fest were fun and fabulous! But, I’d like to especially highlight the Machinima – made by Mr. 5 titled “Mr5s House” – five years old and making Machinima in Minecraft.
If you’re at all curious about how to use Machinima in your classroom, or get involved with a group of educators who are tyring to figure out Machinima, you may want to take a look at this blog Machinima 4 Mere Mortals and follow the twitter account @ Machinimamania.
The purpose of the UnSymposium is really to have an rather informal gathering where educators and graduate students can meet and discuss topics of interest and also look at building their PLNs. But we still have to have a bit of outreach. We’re currently in the process of putting a very loose CFP together. Our twitter is @vwgus and our YouTube channel is http://www.youtube.com/user/Unsymposium
If you have already planned to attend you may want to take a look at the online conference being offered next week. It’s the Reform Symposium e-Conference. It is grassroots and you may recognize some of the names from educational blogs that you read. But if’ you would like to know more about how these types of online conferences work just click on the audio link for more information.
Then in a discussion topic titled “Digital Native, Digital Immigrant, Digital Hippie or V Generation?” we ask the questions, “So what are you? And how will this help you engage with students who have different levels of technical proficiency?”